Open Source Radionics – Part 13 – Scripting Examples

AetherOne will be completely controlled by mini-scripts, for every single action.

The first command is CLEAR. You can write it uppercase or lowercase, it doesn’t matter.

CLEAR

The command CLEAR is just another script:

LET PIN 1 BE UV_LED
COMMAND CLEAR UV_LED ON TIME 5000

The syntax is really easy:
let the pin 1 be assigned to the variable “UV_LED”,
create a new command with the name “CLEAR” and let it do this: UV_LED (which is assigned to PIN 1) shall go on for 5 seconds.

CONNECT {target name}

Because a connection to a target requires a kind of “tension”, which builds up a energy field, you can add an additional command TENSION

CONNECT {target name} TENSION 1000 950 100

This syntax describes that you require a tension of TRNG true random numbers beginning with 1 to 1000 and only if it reach 950 or higher the number is valid. And this should be achieved 100 times. In AetherOne you will see a progress bar showing how the tension is build up. This approach could be used for different scenarios.

ANALYZE {rate list or group name} RESULT {variable name}

When you have chosen a case and a target, a simple command like ANALYZE will use RPK (retropsychokinesis) to identify the most significant signatures (rates) from a list of rates or from a group. A list of rates could be for example “Gemstones” or “Kent Remedies” and a group could be “Homeopathy”, then all lists in the group of homeopathic remedy lists will be considered for analysis. The RESULT is stored in a variable you chose.

BROADCAST {variable name} OVERLAY 20

Then the result of the analysis will be broadcast 20 times as an “overlay”, which means it will automatically search for a image of the target and the remedy or rate and overlay them with a special algorithm and the resulting color from the combination of both is used as a signal for broadcasting.

But how does the device know which pins to use?

They are assigned in a configuration script (will be provided with examples and documentation).

LET PIN 2 BE RED
LET PIN 3 BE GREEN
LET PIN 4 BE BLUE

At the end we need a disconnection.

DISCONNECT
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